Game-Ready Device Challenge

General / 06 April 2020

First of all, I hope that you are well and not too bored while staying at home. So welcome to Game-Ready Device Challenge for members of my Discord channel! Join us to take part.

Challenge theme

Just yesterday everything was fine, but something happened today, and the on-board computer indicates a malfunction in the power system. Fortunately, you have a Portable device for measuring electromagnetic fields. The indicator shows different values in different parts of the ship, you need to find out if there is any pattern.

Technical Requirements

As a result, you should deliver a game-ready model based on your own concept or idea.  

Polycount: not more than 15 000 triangles. 

Textures: PBR, one texture set with a resolution not more than 4096x4096px.

Challenge start

April 7th, 2020

Deadline

The deadline is Sunday, May 10th, 2020, 23:00 (GMT+3).

Reward 

The challenge is open to sponsorships, contact me if you want to discuss the details.

1st Place 

  •  100$ on your account. 
  •  Special Role “Challenge Winner” on the channel.
  •  Any two products from my Gumroad store.

2nd Place 

  • 50$ on your account. 
  • Special Role “Challenge Winner” on the channel. 
  • Any two products from my Gumroad store

3rd Place 

  • Special Role “Challenge Winner” on the channel. 
  • Anyone product from my Gumroad store.

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More details on the Discord channel



Game-Ready Environment Challenge

General / 16 September 2019

Welcome to Game-Ready Environment Challenge for members of my Discord channel! It’s a good chance to improve your portfolio, achieve new heights and receive tasty job offers. 


Challenge theme

The Challenge theme will be the Secret Laboratory. Somewhere deep in space, underwater or underground, secret experiments take place. Let’s find out are they safe for our universe or not! As a result, you should deliver a game-ready environment created in UE4 or Unity engines based on your own concept or idea. 

Technical Requirements 

Real-time scene with not more than 500 000 triangles.

Deadline 

The deadline is Saturday, October 26th, 2019, 23:00 (GMT+3).

Reward 

1st Place 

  • 150$ on your account. 
  • Special Role “Challenge Winner” on the channel.
  • Gumroad - Decal Technique For Hard Surface Environment 

2nd Place 

  • 75$ on your account. 
  • Special Role “Challenge Winner” on the channel. 
  • Gumroad - Decal Technique For Hard Surface Environment 

3rd Place 

  • 25$ on your account. 
  • Special Role “Challenge Winner” on the channel. 
  • Gumroad - Decal Technique For Hard Surface Environment


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More details on the Discord channel

Feel free to ask questions in the comments.


Good luck!

Game-Ready Prop Challenge

General / 03 April 2019

Hi guys! I like to encourage artists for improving their portfolio, mastering new skills and achieving new heights. 

Today I'm glad to launch the first challenge for members of my Discord channel!


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Challenge theme

The Challenge theme is Sci-fi Generator. You need to imagine and create a futuristic energy source. As a result, you should deliver a game-ready model based on your own concept or any existing concept (in this case, you should mention the author name).

Technical Requirements

Polycount: not more than 15 000 triangles. 

Textures: PBR, one texture set with a resolution not more than 4096x4096px. 

Deadline

The deadline is Monday, April 29th, 2019, 23:00 (GMT+3). 

All new #final posts after this time will be rejected.

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Reward

1st Place

  • 100$ on your account.
  • Special Role “Challenge Winner” on the channel.
  • Free gumroad tutorials:

Gumroad - Decal Technique For Hard Surface Environment

Gumroad - How to create Procedural Building Generator in Modo

2nd Place

  • 50$ on your account.
  • Special Role “Challenge Winner” on the channel.
  • Free gumroad tutorials:

Gumroad - Decal Technique For Hard Surface Environment

Gumroad - How to create Procedural Building Generator in Modo

3rd Place

  • Special Role “Challenge Winner” on the channel.
  • Free gumroad tutorial:

Gumroad - Decal Technique For Hard Surface Environment         OR

Gumroad - How to create Procedural Building Generator in Modo

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More details on the Discord channel

Feel free to ask questions in the comments.


Thanks!