
Zen UV is a professional toolset for creating UVs in Blender
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Zen UV is a professional-grade toolset designed to simplify and accelerate UV mapping in Blender. Whether you're an individual artist or part of a studio pipeline, Zen UV provides powerful, intuitive tools to handle complex UV workflows with precision and speed.
Why Choose Zen UV?✔ Industry-Proven – Trusted by 3D artists, game developers, and VFX studios worldwide.
✔ All-in-One Workflow – From basic unwrapping to advanced trimsheet mapping, Zen UV covers every UV task.
✔ Optimized Performance – Built for speed and efficiency, even on high-poly models.
✔ User-Friendly – Smart hotkeys, gizmos, and visual feedback make UV work faster and easier.
This update brings a completely rewritten Stack System, new packing modes, new UV selection tools, improvements to Trimsheets, and many workflow and performance fixes.
Completely rewritten Stack System.
New Pack Outside Trims / to Active UDIMs mode.
New Island List with island properties and color tagging.
New selection tools for stretched, non-planar, and geometry-based islands.
Auto Seams and Unwrap operator.
Bug fixes and workflow improvements.
Completely rewritten Stack System with improved stacking algorithms.
Improved detection and display of different stack types.
Added Stretched Angle algorithm to Select Stretched.
Added Filter Islands by Geometry to select islands by face count and face type.
Added Select Non-Planar Faces for detecting polygons bent along their internal triangulation.
Added Island List with island properties, object information, and color tagging.
Added new packing modes:
To Active UDIM
Outside Trims
Added operators to create a Trim from Blender UV Custom Region and a Custom Region from Trim.
Added Auto Seams and Unwrap for automatically creating seams and unwrapping the selected geometry.
Added name filter presets to the Trim list.
Added Fit To Selected Trims for randomly distributing islands across selected trims.
Improved and expanded Import Trimsheet.
Added a warning for the Trim scrolling process.
Simplified and accelerated Arrange Islands.
Improved island position detection in World Orient mode.
Added snapping support to Rotate in Zen UV Transform Tool.
Added an option to remember the active texture.
Added a warning when Zen UV has not yet been tested with the currently installed Blender version.
Optimized panels for more convenient combined usage.
Fixed Pack to Trim packing mode.
Fixed Zen Unwrap when an object has no UV islands.
Fixed Mesh/UV selection synchronization in Blender 5.0+.
Fixed selected island detection in 3D View EDGE mode.
Fixed Zen Relax when using Blender's native algorithm.
Optimized Isolate Islands performance.
Sped up addon version checking.
Fixed Show Overlapped in VERTEX selection mode.
Zenmasters Team