In this tutorial, I'll show you the Decal Technique for Hard Surface Environment which I used in my latest project. We'll create a sci-fi wall using Face Weighted Normals approach and UE4 DBuffer Decals.
Ah? Do you want to create your own luxury spaceship? Look no further!
This technique can save a lot of your time and you can create even 100-meters spaceship holding high texel density without baking normal maps and texturing.
What will you receive with this purchase?
1) 5-hour step by step video tutorial. 11 parts which will show you the wall creation process, from idea to game-ready model. Including such topic as:
2) All source files.
3) Do you want more? Text document with useful links for deep learning included.
The required level of knowledge: Intermediate.
All source files in this tutorial are not for commercial use and are for educational purposes only.
If you have any questions or feedback, email me, please.